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        <title>Mick Gordon on Composing DOOM's Soundtrack</title>
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        <description>In this extended cut of our interview with DOOM composer Mick Gordon, we talk about the creative process of writing a video game soundtrack, and what it's like playing the finished product. Influence free games coverage, funded by gamers. Join today &amp; support our work: https://www.patreon.com/noclip Hosted by Danny O'Dwyer https://twitter.com/dannyodwyer Produced by Danny O'Dwyer &amp; Jeremy Jayne. Funded by Gamers. 00:00 - Into the Industry 02:46 - Creative Language 05:30 - Joining Doom 2016 06:50 - First Steps in Audio Design 09:05 - No Heavy Metal 10:27 - Music Upfront 12:10 - Hierarchical Music Design 14:49 - The First Listen 18:04 - Doom Live 21:10 - Post-release Reflection 24:54 - Glory Kills 26:10 - Work-Life Balance 30:25 - What Comes Next</description>
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