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        <description>Back in March we sat down with Ricardo Bare &amp; Raphael Colantonio (who has since left Arkane) about the  difficulty in designing immersive sims, and the long journey both they and the Prey IP took to get to this point. Our work is 100% crowdfunded. Consider supporting us on Patreon: https://www.patreon.com/noclip Check out our new website here: https://www.noclip.video Buy merch here: https://store.noclip.video 00:00 Reinventing Prey 01:54 Influences 04:06 Preserving the Immersive Sim 08:44 Raphael's Pilgrimage 10:03 Ricardo's Story 12:37 Scaling Up 13:33 Releasing Prey 15:07 Credits</description>
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