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        <title>Mental Health in Game Design</title>
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        <description>We talk to Samantha Cook about designing Anamorphine, an upcoming surrealist adventure that aims to depict depression, trauma and other aspects of mental health. Anamorphine on Steam: http://store.steampowered.com/app/545620/Anamorphine/ Anamorphine  on PSN: https://www.playstation.com/en-us/games/anamorphine-ps4/ Our work is 100% crowdfunded. Consider supporting us on Patreon: https://www.patreon.com/noclip Check out our new website here: https://www.noclip.video Buy merch here: https://store.noclip.video Produced by Danny O'Dwyer &amp; Jeremy Jayne. 00:00 Intro 00:30 The Montreal Games Scene 01:34 Anamorphine 03:28 Making Games About Mental Health 05:10 Games and Depression 06:37 VR, Actual Challenges 07:47 A Game With a Message 09:16 Credits</description>
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