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        <title>How Obsidian Designed The Outer Worlds' Quests</title>
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        <description>SUBSCRIBE for More Free Game Docs ► http://bit.ly/noclipsubscribe Become a PATRON to unlock more videos ► https://www.patreon.com/noclip In the third video exploring the design of The Outer Worlds, we talk to the level design and writing team about how they crafted some of the game's most complex quests &amp; areas. Noclip's work is 100% crowdfunded. Patreon: https://www.patreon.com/noclip Website: https://www.noclip.video Store: https://store.noclip.video Instagram: https://www.instagram.com/noclipvideo/ Twitter: https://twitter.com/noclipvideo Twitch: https://twitch.tv/noclip Hosted &amp; Edited by Danny O'Dwyer Filmed &amp; Colored by Jeremy Jayne Gameplay Capture by Frank Howley Produced by Danny O'Dwyer &amp; Jeremy Jayne</description>
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